//Body.h

#pragma once
#include <vector>
#include <string>

struct Vector2d {
	double x, y;
	// write a prototype for the constructor here
};

class Body {
private:
	//create member variables for name, position, velocity and  mass;
public:
	// Write a constructor here.
    //---------	
    // Write getter and setter functions for velocity, position and mass
    // The mass will be set once by the constructor, so it doesn't need a setter.
};

// Define the constructor